About us
We make the hard part disappear.
Lunadeck exists so that the gap between “I built this” and “it's on the Play Store” is measured in minutes, not months. We handle keystores, signing, compilation, and submission — so you never have to. iOS coming soon.
Our story
It started with a broken deploy at 2 AM.
We had a working app, a waiting user base, and a Play Console release flow that refused to cooperate. After hours of mismatched keystores and mysterious Gradle errors, we asked ourselves: why does this have to be so hard?
What we believe
Principles we ship by
Every decision we make traces back to one of these four ideas.
Built by Builders
We started as indie developers who hit the same wall every time — great web app, impossible native deployment. We built Lunadeck because we needed it ourselves.
Complexity is a Bug
The Play Console shouldn't require a degree to navigate. We treat every confusing step — keystores, signing, AAB bundles — as something we can and should eliminate.
Speed is a Feature
Waiting days for store review to fix a typo is absurd. We obsess over cutting the time between idea and shipped product.
Web Devs Deserve Native
The web is the most powerful development platform ever created. Your users shouldn't settle for 'Add to Home Screen' when they can have a real app.
The team
Small team. Big obsession.
We're a focused group of engineers and designers who use Lunadeck ourselves every week.
Former mobile engineer at a Series B startup. Spent too many nights fighting Gradle and signing configs and decided to make the problem disappear.
Full-stack developer who built and shipped 11 side projects in two years. Most of them never made it to the Play Store — until now.
Ex-product lead at a no-code startup. Believes the best interface is the one you never have to think about.
Compiler nerd who turned cloud build pipelines into something a non-developer can trigger with a single link.